ABOUT IGM K.K.
IGM K.K. (the K.K. stands for ‘kabushiki kaisha’ - limited corporation in Japanese) was founded in April of 2008 by James Hursthouse and Yoshikazu Furuhata to represent the best in overseas game middleware technology in the Japanese market. The company now sells and supports a range of game technology and service companies including:
Additionally, we have partnered with a number of Japanese companies, such as Trinity Game Studio, to offer production and localization services to companies from outside of Japan. We also leverage our extensive network of contacts and experience within the domestic Japanese and global games industry to consult with companies on game related projects.
If you are a games company, or games technology company looking for a low-cost, low risk but highly effective way to begin accessing the Japanese market, please contact us on english@igmkk.com. IGM significantly increases the ease and speed with which your product can be out in the marketplace generating revenue, with a ready to go Japanese language marketing and support infrastructure. We look forward to hearing from you.
TEAM
JAMES HURSTHOUSE - CEO / FOUNDER
James Hursthouse is an experienced global game business developer and entrepreneur. His introduction to the industry came through work with an early incarnation of Nexon Japan. He moved to the US in June of 2004 to set up Online Game Services Inc (OGSi), which rapidly established itself as a leading infrastructure provider to the online games industry, offering a broad spectrum of solutions including hosting, billing, customer support and market development consultancy. Moving back to Tokyo in October 2007, James is once again focusing his efforts on Asian business development activities in the online games sector with IGM KK. James has served as Chairman of the Advisory Board for the ION 2008 Game Conference and the International Game Developers Association's Online Games Group. He holds advisory board positions with a number of game studios and companies and is also co-founder of Roadhouse Interactive, a development studio based in Vancouver BC specializing in the development of free to play online games for Western audiences.
http://jameshursthouse.myplaxo.com/
http://jp.linkedin.com/in/jameshursthouse
http://www.rockxmetal.com

YOSHIKAZU FURUHATA - SALES AND BUSINESS DEVELOPMENT / FOUNDER
Yoshikazu Furuhata has over six years of experience in the online game business with a career covering both technology and content. Previously business development manager in the online game division at Solid Networks, he gained experience in various fields such as game licensing, game localization for the Japanese market, the role of the online game operators, game support and game technology. Yoshi maintains one of the best rolodexes of online game related companies in Japan and Korea.
His career also includes stints as sales manager at Harley Davidson Japan during its 100th anniversary project, sales manager at TCi Japan Ltd, and sales and business planning at English leaning portal site, eigoTown.com.

KAZUNORI UCHIDA - SALES ENGINEER
Kazunori Uchida has over six years of experience in middleware support, as well as a deep understanding of hosting, system management, network/server architecture and web system development, with a particular focus on online game distribution, system operations, and multi site payment and channel integration.
Kaz heads up IGM’s first tier support team to provide IGM’s Japanese customers with a bilingual channel through to our various technology partners.
